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Lynda.com Photoshop Top 40 Complete

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Lynda.com Photoshop Top 40 Complete / 1.09 GB

There's nothing people love more than lists, and Photoshop Top 40 offers a great one, highlighting the best features in Photoshop. Deke McClelland counts down to #1 with a new video each week, detailing one great feature after another in this popular digital imaging application. The videos cover tools, commands, and concepts, emphasizing what's really important in Photoshop.

Topics include:
* Assembling multiple pieces of artwork with layer comps
* Creating a black-and-white image from a color photograph* Merging multiple channels to create an alpha channel with calculations* Selecting images with the Pen tool* Masking images using the Brush tool



 


HOTFILE: 1.09GB

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Lynda 3D Max 2010: Texturas y Materiales / Textures And Materials

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Lynda.com - 3D Studio Max 2010 Texturas y Materiales / Textures And Materials

3ds Max 2010 Textures and Materials with instructor Steve Nelle takes an in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max, one of the world’s most widely used 3D packages. This course covers popular material and shader types, including mental ray ProMaterials, methods for properly positioning maps, and some of the lesser-known advanced features of the Material Editor. Techniques are demonstrated using three practical project examples. Exercise files accompany the course.

Topics include:

   
* Creating surfaces and textures with maps
   
* Making 3D object surfaces look believable
   
* Mapping sub-object materials
   
* Layering images with composite maps
   
* Creating realistic glass and reflections
   
* Using mental ray Arch & Design and ProMaterials
    * Exploring the Material Library




FREAKSHARE: 637MB

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UPLOADING: 637MB

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Lynda 3ds Max 2010: Iluminar y Renderizar con Mental Ray / Lighting and Rendering with Mental Ray

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Lynda 3ds Max 2010 Lighting and Rendering with Mental Ray



HOTFILE: 731MB

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UPLOADING: 731MB

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Introduction
Welcome          
Using the exercise files          
Setting a project folder          
1. Concepts
Understanding mental ray          
Understanding local illumination          
Understanding global illumination          
Assigning the mental ray renderer          
Using the rendered frame window controls          
2. Gamma Correction
Understanding gamma          
Recognizing the symptoms of incorrect gamma settings          
Applying gamma correction          
3. Ray Tracing
Understanding raytracing          
Limiting the trace depth of reflections and refractions          
Applying a raytrace reflection map to a standard material   
Applying a raytrace refraction map to a standard material
Setting the index of refraction          
Using architectural materials for raytraced reflections
4. Transparency
Modeling thin, transparent objects such as window glass    
Disabling shadows
Setting simple transparency      
5. Materials
Understanding the pros and cons of mental ray materials
Getting familiar with the Arch & Design material
Learning from the Arch & Design templates    
Working with diffuse color and diffuse level    
Setting reflectivity and glossiness    
Rendering thin wall reflections    
Rendering solid glass      
Controlling BRDF      
Rendering translucency      
Using ProMaterials      
6. Photometrics and Exposure Control
Understanding photometrics    
Understanding the importance of modeling to scale    
Using free lights    
Selecting photometric templates    
Understanding mr photographic exposure control      
Adjusting brightness with exposure value    
Using photographic exposure settings      
Understanding color temperature      
Setting the exposure whitepoint      
Adjusting contrast with exposure image control          
7. Advanced Photometrics
Installing and using photometric .IES files      
Choosing a light distribution type      
Setting light intensity    
Using target lights    
Adjusting spotlight hotspot and falloff angles      
Emitting light from shape    
8. Shadows
Understanding the pros and cons of shadow types          
Controlling shadows via object properties      
Controlling shadows via light exclusion    
Rendering shadow map shadows      
Rendering raytraced shadows      
9. Final Gather
Understanding final gather          
Adjusting exposure control for final gather      
Setting initial FG point density and rays per FG point      
Setting interpolation and diffuse bounces      
Tuning final gather settings to the scene    
Controlling object properties for final gather    
Optimizing final gather for animations
10. Sampling Quality
Controlling render quality with samples per pixel    
Understanding spatial contrast settings      
Using filter settings to apply blur for anti-aliasing    
11. Exterior Daylight
Creating a daylight system    
Setting the location, date, and time from the Motion panel      
Choosing mr sun and mr sky from the Modify panel      
Understanding the mr physical sky environment map      
Adjusting exposure value and image control      
Setting the exposure whitepoint      
Choosing a sky model          
Controlling haze    
Working with mr sky advanced parameters
12. Interior Daylight
Understanding mr sky portals
Creating mr sky portals    
Controlling mr sky portal shadows    
13. Rendering Environment Backdrops in 3ds Max
Understanding the pros and cons of environment mapping      
Acquiring or creating background images      
Modeling a flat image plane backdrop      
Increasing map output for use with exposure control      
Adjusting the color map to color-correct the backdrop
Applying a LookAt constraint to the image plane    
Modeling cylindrical panorama backgrounds
14. Compositing Environment Backdrops in Photoshop
Understanding alpha channels    
Rendering still images for After Effects or Photoshop      
Converting the alpha channel to a Photoshop layer mask      
Using Photoshop adjustment layers for color correction      
15. Ambient Occlusion in Arch & Design Materials
Understanding ambient occlusion      
Enabling AO in the arch & design material      
Using color from other materials      
Setting ambient occlusion parameters    
16. Scene-Wide Ambient Occlusion
Understanding the need for a "poor man's global illumination"          
Creating a standard omni light at the origin      
Setting intensity and enabling ambient only    
Creating an ambient/reflective occlusion map    
Adjusting type and samples    
Setting bright and dark      
Understanding spread          
Setting max distance and falloff          
Excluding transparent and self-illuminated objects          
17. Volume Lights
Understanding atmospheres    
Adding a volume light atmosphere      
Setting exposure physical scale to "unitless"      
Adjusting volume light parameters      
Adding noise to the volume light          
18. Lens Effects
Understanding lens effects          
Adding a lens effect to a light
Adjusting lens effect globals      
Setting glow element parameters      
Adding a star element          
Conclusion










Lynda: Nuevas características de Adobe Premiere Pro CS5 / Premiere Pro CS5 New Features

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Lynda.com – Adobe Premiere Pro CS5 New Features | 126 MB.

En Premiere Pro CS5 novedades, autor Jeff Sengstack introduce nuevas características que se centran en la mejor performance, mayor estabilidad y eficiencia mejorada en software de producción de vídeo de Adobe más representativo. Este curso cubre el nuevo motor de reproducción de mercurio para la visualización de múltiples capas de material de archivo HD sin problemas en tiempo real, el efecto de clave de Ultra nuevo a chromakey material de archivo HD en tiempo real, la integración con la historia de Adobe, la lista expandida de formatos HD sin cinta y mejoras de edición para las características existentes que simplifican las tareas cotidianas.

Los temas incluyen:

Importación de bienes de DVDs
La importación de formatos sin cintas Automáticamente encontrar espacios entre clips Reproducción de vídeo con el motor de reproducción de Mercurio Importación de Adobe Scripts historia con el guión a la pantalla de flujo de trabajo Apilar los efectos y la reproducción de efectos en tiempo real Trabajar con Ultra clave Búsqueda a través de imágenes con detección de rostros Mover proyectos entre Premiere Pro, Final Cut Pro y Avid


Genre: eLearning

In Premiere Pro CS5 New Features, author Jeff Sengstack introduces new features that focus on better performance, greater stability, and enhanced efficiency in Adobe's flagship video production software. This course covers the new Mercury playback engine for viewing multiple layers of HD footage smoothly in real time, the new Ultra Key effect to chromakey HD footage in real time, integration with Adobe Story, the expanded list of supported tapeless HD formats, and editing enhancements to existing features that simplify everyday tasks.

Topics include:
Importing assets from DVDs Importing from tapeless formats Automatically finding gaps between clips Playing video with the Mercury Playback Engine Importing Adobe Story Scripts with the script-to-screen workflow Stacking effects and playing effects back in real time Working with Ultra Key Searching through footage using face detection Moving projects among Premiere Pro, Final Cut Pro, and Avid


 MEGAUPLOAD

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RAPIDSHARE

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Lynda: Nuevas técnicas creativas en Adobe After Effects CS5 / After Effects Cs5 New Features

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Lynda.com – Adobe After Effects CS5 New Creative Techniques | 574 MB.

En After Effects CS5 novedades, autor Mark Christiansen explora las herramientas añadidas, plug-ins y otras mejoras de productividad en el lanzamiento de CS5 de software de efectos visuales y de gráficos en movimiento de Adobe. Este curso cubre mejoras a la interfaz de usuario y cambios en la RED de material de archivo y 3D y flujos de trabajo de composiciones de texto, la herramienta Pincel Roto y la nueva Moca, Color Finesse y plug-ins de AE de forma libre.


Los temas incluyen:

* Comparación de After Effects CS4 y CS5
* Trabajar en la línea de tiempo CS5* Importación de imágenes RED* Seleccionar con la herramienta Pincel Roto* Optimizar el rendimiento y uso de memoria en una aplicación de 64-bit* Deformación de la imagen en 3D de forma libre con AE* Optimización de las selecciones con el efecto Filtrar mate* Cambio de color con Color Finesse y actualizado los modos de fusión


 

MEGAUPLOAD

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Lynda: Nuevas características de Adobe Encore CS5 / Encore CS5 New Features

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Lynda.com – Adobe Encore CS5 New Features | 58 MB.

En Encore CS5 Nuevas funciones, autor Jeff Sengstack explora las nuevas características en la versión del software de Adobe CS5 de autoría de DVD. Este curso cubre el programa de menús mejorado de varias Blu-ray, la mejora de Flash Características del reproductor de DVD, el ágil proceso de HD, capacidad multi-plataforma, y nuevas opciones de exportación.

Los temas incluyen:

Construcción de varias Blu-ray menús del disco
Creación de un índice para los menús de varias páginas Convertir un proyecto de DVD a Flash Visualización de los subtítulos en el reproductor Flash DVD Importación de vídeo de RED Premiere Pro Publicar contenido HD sin necesidad de transcodificar Sincronización de calendarios con velocidades de cuadro original La exportación de un maestro de replicación como un archivo de DDP


Genre: eLearning

In Encore CS5 New Features, author Jeff Sengstack explores the new features in the CS5 release of Adobe's DVD authoring software. This course covers the program's enhanced Blu-ray multipage menus, improved Flash DVD player features, streamlined HD workflow, cross-platform capability, and new export options.

Topics include:
Building multipage Blu-ray disc menus Creating an index for multipage menus Converting a DVD project to FlashDisplaying subtitles in the Flash DVD player Importing RED video from Premiere Pro Publishing HD content without transcoding Synchronizing timelines with original frame rates Exporting a replication master as a DDP file


MEGAUPLOAD

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RAPIDSHARE

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